Scherazard is a balanced character who tilts towards orbal arts use and away from raw melee power and her skillset reflects this. Her number of crafts is limited compared to Estelle and Joshua, though her abilities still allow her to cancel enemy arts and inflict AOE damage on enemies whenever she engages in melee fighting. Her one craft with a truly unique ability, the ability to bestow AT advantage on allies and manipulate the time bar to her advantage, is what sets her apart from her companions.
Scherazard is biased towards Wind Arts.
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In the First Chapter, Scherazard has 2x Wind and 4x Neutral Orbment slots, with 2x configurable lines. She features a maximum line configuration of 2x Wind and 3x Netural Orbment slots, allowing her high proficiency as an Arts user.
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In the Second Chapter, Scherazard has 2x Wind and 5x Neutral Orbment slots, with 2x configurable lines. She features a maximum line configuration of 2x Wind and 4x Netural Orbment slots, allowing her high proficiency as an Arts user.
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In the Third Chapter, Scherazard has 2x Wind and 5x Neutral Orbment slots, with 2x configurable lines. She features a maximum line configuration of 2x Wind and 4x Netural Orbment slots, allowing her high proficiency as an Arts user.